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Basic Information

  • Race: Human
  • Class: Merchant Noble / Fighter (Battle Master)
  • Alignment: Lawful Neutral
  • Gender: Male
  • Age: 45 years
  • Faction: Azure Horizon Trading Company (Guild Master)
  • Titles: Lord of the Azure Path, Master of Coin, Shield of the Caravans.

Physical Appearance

  • Height: 6’0” (183 cm)
  • Build: Broad-shouldered and physically fit, with the stance of a seasoned warrior.
  • Hair: Ash-brown, neatly cropped with a hint of silver at the temples.
  • Eyes: Piercing blue, often narrowed as if calculating his next move.
  • Skin: Weathered from travel and sun exposure but well-maintained with noble grooming.
  • Clothing: Favors finely tailored doublets in navy and gold, embroidered with patterns resembling trade routes. Always carries a gilded longsword, both as a symbol of authority and readiness.
  • Aura: Projects authority and calm confidence, with a subtle scent of leather and parchment.


Abilities and Stats

  • AC: 17 (Breastplate and Shield)
  • HP: 68
  • Speed: 30 ft
  • Abilities:
    • STR: 16 (+3)
    • DEX: 12 (+1)
    • CON: 14 (+2)
    • INT: 14 (+2)
    • WIS: 12 (+1)
    • CHA: 15 (+2)
  • Notable Skills:
    • Persuasion (+6)
    • Insight (+5)
    • History (+5)
    • Perception (+4)
    • Intimidation (+5)
  • Saving Throws: STR +6, WIS +4
  • Languages: Common, Elvish, Dwarvish.
  • Special Features:
    • Combat Superiority: Can use tactical maneuvers to control the battlefield and allies.
    • Commanding Presence: Adds superiority dice to persuasion and intimidation attempts.
    • Parry and Riposte: Deflects attacks and counters in quick succession.
    • Guild Wealth: Access to extensive resources, including caravans, guards, and guild-owned properties.

Personality

  • Traits:
    • Practical and disciplined, valuing preparation and calculated risks.
    • Charismatic negotiator but firm in enforcing contracts and alliances.
    • Protective of his guild’s reputation and fiercely loyal to his merchants.
  • Ideal: Prosperity must be earned through hard work, fairness, and order.
  • Flaw: Overly cautious and slow to trust outsiders, sometimes missing opportunities.

Political Strategies

  • Trade Expansion - Focuses on securing and maintaining trade routes, particularly along the Azure Horizon.
  • Defensive Networks - Invests heavily in caravan guards, fortifications, and outposts to protect trade routes.
  • Alliances with Nobility - Forges ties with other houses to gain political protection and influence.
  • Economic Leverage - Uses loans and partnerships to bind rivals and allies alike into beneficial contracts.
  • Neutral Arbiter - Positions himself as a mediator in disputes to maintain neutrality and earn favours.

Family and Relationships

  • Parents: Deceased; former caravan leaders who built the foundation of the Azure Horizon Trading Company.
  • Siblings: Older sister, Lady Celia Thorne, who manages the guild’s urban operations.
  • Close Allies: Works closely with Lady Laeral Silverhand to maintain trade stability and partners with Lord Dain Ironbraid for dwarven-crafted goods.
  • Romantic Prospects:
    • Past Relationships: Divorced amicably, remains focused on business.
    • Future Considerations: Open to alliances through marriage but prioritises practicality over romance.
    • Fears: Losing independence or being tied down by untrustworthy partners.

Likes to Talk About

  • Caravans and Trade Routes - Enthusiastic about trade logistics and managing large operations.
  • Security and Defence - Discusses strategies for protecting goods and ensuring caravan safety.
  • Fine Craftsmanship - Collects rare items and treasures, especially from dwarven forges.
  • Economic Trends - Keeps a pulse on markets and fluctuations in goods.
  • Guild Policies - Proud of his guild’s growth and rules, often citing them as models for success.

Avoids Talking About

  • Guild Scandals - Quickly downplays or denies any accusations of corruption.
  • Romantic Failures - Avoids discussing his divorce or former partners.
  • Personal Failures - Redirects conversations when questioned about lost caravans or bad deals.
  • Family Conflicts - Prefers to keep internal disputes quiet, especially disagreements with his sister.

Bias and Prejudices

  • Respects Hard Workers - Values diligence and competence but dismisses idleness.
  • Distrusts Adventurers - Considers them unpredictable and unreliable.
  • Esteems Artisans - Prioritises skilled craftsmen, especially dwarves and elves, for high-quality goods.
  • Skeptical of Magic - Relies on practicality over arcane solutions, though he tolerates mages who prove useful.

Secrets (for DM eyes only)

  • Buried Rivalries - Quietly works to outmaneuver rival guilds through economic pressure.
  • Hidden Contracts - Holds secret agreements that bind competitors to disadvantageous terms.
  • Guarded Wealth - Maintains private vaults in hidden locations outside guild records.
  • Political Aspirations - Seeks a formal advisory role in Waterdeep’s government to solidify his influence.
  • Contingency Plans - Keeps detailed escape routes and fallback plans in case of emergencies.